Introduction
Ship Commander is an experimental project to test the feasibility of a aerial/space combat game in Unity.
The Game
The game is set on a primitive map containing a small fighter ship that the player must control to destroy a barrage of ground-located turrets. The controls have been designed to allow for authentic control of the ship, and the flight system has been developed to allow for future upgrades and additions (such as weapon locking, targeting, ship-to-ship combat etc).
The ship can fly, with mounted weapons and an ability to take damage. It also can be destroyed by either the turrets or by crashing into the terrain, creating an authentic physics-based crash with multiple sections coming apart. Particle effects, a user-interface and sound design have also been implemented to further immerse the player. The camera mode can be changed, allowing the player to choose their preferred perspective (directly behind, independent camera rotation etc).
This game is not complete and is in an experimental state.
This game requires Unity web player. To install, please download here: http://unity3d.com/webplayer. Controls can be found below. NOTE: Due to NPAPI depreciation with Google Chrome (Unity Web Player uses this API), the game may not be playable without re-enabling NPAPI and restarting Chrome. To re-enable NPAPI, enter “chrome://flags/#enable-npapi” into the address bar and click “Enable” under “Enable NPAPI Mac, Windows”.
Source code/project files download. Unity 5.0+ required to build: Download
This game supports the use of an Xbox 360 Gamepad.
Controls (Keyboard/360 pad):
Pitch Up – S/Left Thumbstick Back
Pitch Down – W/Left Thumbstick Up
Roll Clockwise – D/Left Thumbstick Right
Roll Anti-Clockwise – D/Left Thumbstick Right
Yaw Left – Q/Right Thumbstick Left
Yaw Right – E/Right Thumbstick Right
Throttle Up – Left Shift/Right Bumper
Throttle Down – Left CTRL/Left Bumper
Fire Weapon – Left Mouse Button/Right Trigger
Switch Weapon – Mouse Scrollwheel/A Button
Change Camera View – C/Right Thumbstick Click
Rotate Camera Clockwise – E/Right Thumbstick Right
Rotate Camera Anti-Clockwise – Q/Right Thumbstick Left
Zoom Camera (+) – T/Right Thumbstick Up
Zoom Camera (-) – G/Right Thumbstick Down
Restart Game – Enter/Start Button